Empires provides an alternative look on the events depicted in Samurai Warriors 4, using the historical landscape as a setting for an exciting strategy-focused game. Players have the opportunity to create their own character and set up a game that starts them off in the lower ranks of the army and allows them to gradually progress to rule the entire land through their conquests.
Intuitive Politics System
The Politics phase of this title revolves around appointing your subordinate officers as "Magistrates," each in charge of a specific function, such as "Development" or "Military." These Magistrates then provide their Daimyo with policy suggestions, and it is the player's task to select which of these policies to employ. Naturally, you can also use your own, personally selected policies as well. The "Politics" screen allows you to view each officer stationed in the 3D virtual castle, allowing for an intuitive yet detailed political command system.
This title sees the return of the acclaimed battle system from "SAMURAI WARRIORS 2 Empires," in which bases are joined together by supply lines, necessitating a strategic pushing up of the front lines in order to dominate the field of battle. Additionally, due to popular demand, you can now issue individual orders to customize the behavior of each officer. A maximum of eight officers can be taken into battle, and by deepening relationships between officers, the player can freely switch between these characters. The ability to switch between as many as eight playable characters allows for greater variety and strategic depth in battle.
This title focuses on the dramatic interactions between the various characters of the age. Events are played which are based on both historical tales and on the developing in-game relationships between the characters. Friendships and rivalries among allies, as well as developing antagonisms with enemy officers develop throughout the course of the game, affecting event scenes, in-battle objectives, and playable characters. History-based events have been prepared for all, including hypothetical versions of famous events such as the nightingale poem.
User-created custom characters have always been at the center of the "Empires" titles, but over 100 well-known officers (not traditionally playable characters) have also been given their own unique appearance and statistics. In an additional first for the series, over 100 female characters have also been given individual appearances and statistics. Naturally, all of these characters can and will appear in the dramatic interpersonal cut-scenes, adding new variety and excitement to the gameplay.
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